Hello everyone and welcome to first iteration of the Demon Debug blog in 2017. 2016 was a great year for us at Forgotten Pixel and we will continue working hard to make sure that 2017 is even better!
The main way we will be bettering ourselves in 2017 is by releasing Demon Debug in (hopefully) summer of 2017. However, we will also be introducing new methods of sharing our progress for Demon Debug, and any other games we develop.
So what are these methods, you ask? We will continue updating our blog on the 1st and 15th of each month, but we will also incorporate methods such as a video devlog, which will allow you to see the current state of Demon Debug rather than just hear about it.
The video devlogs will be updated every two months leading up to the release of Demon Debug, and the first one will be released in the coming weeks.
We are also going to attempt to update our social media platforms more often to interact more with all of our fans and to keep you all updated.
That is all for today’s blog. Due to the Christmas and New Year’s holidays there was not much work done on Demon Debug over the past two weeks, but rest assured you will see a lot more progress from us over the year.
Demon Debug Blog
This blog is dedicated to the development of Demon Debug, a 2D Platformer set in Hell